It’s been a while, but that is because I designed a lot of things and held off on putting them into godot until today, where I decided to put them all together and get three labs done at once.
First, here are the sprites for my rewards. 6 eggs for 6 levels, one egg as the main goal for each level.
![](https://openlab.bmcc.cuny.edu/mmp-270-fall-2021/wp-content/uploads/sites/1770/2021/11/egg-yellow.png)
![](https://openlab.bmcc.cuny.edu/mmp-270-fall-2021/wp-content/uploads/sites/1770/2021/11/egg-red.png)
![](https://openlab.bmcc.cuny.edu/mmp-270-fall-2021/wp-content/uploads/sites/1770/2021/11/egg-purple.png)
![](https://openlab.bmcc.cuny.edu/mmp-270-fall-2021/wp-content/uploads/sites/1770/2021/11/egg-blue.png)
![](https://openlab.bmcc.cuny.edu/mmp-270-fall-2021/wp-content/uploads/sites/1770/2021/11/egg-green.png)
![](https://openlab.bmcc.cuny.edu/mmp-270-fall-2021/wp-content/uploads/sites/1770/2021/11/egg-black.png)
Second, here are my tiles for the tile map. I do plan to make more special tiles, like ones for water hazard, but for now these are the ones that will be used the most often.
![](https://openlab.bmcc.cuny.edu/mmp-270-fall-2021/wp-content/uploads/sites/1770/2021/11/tiles-sheet.png)
Finally, here’s everything put together in godot.