![](https://openlab.bmcc.cuny.edu/mmp-270-fall-2021/wp-content/uploads/sites/1770/2021/10/Robin-Idle-Sheet.png)
This is the Idle character animation sheet for my character Robin. Due to how long it is and how small it is, I cannot make it larger than this sadly. It took me a while but I managed to finish the Idle sprite sheet, walk, and Jumping animations for Robin.
![](https://openlab.bmcc.cuny.edu/mmp-270-fall-2021/wp-content/uploads/sites/1770/2021/10/Robin-Walk-Cycle-Sheet-1024x119.png)
You may see double he frames when I made them, I made these animations with the intent that they would be the same as when I forgot put them in Godot, but I was wrong, I only needed to make one of each frame for it to run smoothly.
![](https://openlab.bmcc.cuny.edu/mmp-270-fall-2021/wp-content/uploads/sites/1770/2021/10/Robin-Jump-Sheet-1024x119.png)
Though they all look a bit wonky, besides the Idle animation, I took a lot of effort into this, in the possible future I will modify them to be better.
![](https://openlab.bmcc.cuny.edu/mmp-270-fall-2021/wp-content/uploads/sites/1770/2021/10/Godot-Character-Animation-Screenshot.png)
Here is a screenshot of my character in Godot. The collider is off for it but the animations all work in sync. Maybe in the future I’ll scale him up a few sizes.