OpenLab Intro – Skill Tree

After a couple of the basics for game development such as programming is taken care of, I want to focus more on everything that will surround the player in the game. This is when scenery, platforms, gameplay sound effects, and background music kick in and really do their part. I’d like my players to be a UH for the world this game takes place in (Without stopping the suspension of disbelief). : )

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