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I created basic movement in my game. I added a jump animation and an attack animation, as well as improved the code for my walking animation.
I created a basic enemy based on the player sprite and I am also working on the code to make the enemy attack the player character.
Here’s a video demonstration of the work I’ve done so far
new screenshot of an updated animation coding for the player sprite and two screenshots of costumes, animation for the new sprite along with a preview window.
This is the animation code for my player sprite
This is the movement code for my player sprite
This is the beginning of my ball sprite code
This is a preview for the gameplay with the player and ball sprite.
Got the Character able to move in all directions and implemented a dash as in rogue like games to help them traverse.
With help from the Professor, got the ninja star able to move at random and across the screen while looking toward the ninja. Kinda hard trying to figure it out but made sense at the end result. Working on it rotating it/animating it
lil costume for it
Preview
blocking for sprite one
sprite two blocking
This is the movement and animation code for my new sprite
Here’s the game with the alien sprite jumping rope near a tree. The wind is blowing and the leaves are falling.
I was trying to do a lot of movements, but my character is just moving around
This is a image of the player character. I wrote basic code to make the character move left and right, with all 4 of the costumes frames.
This is a image of all the player costumes frame. I made a 4 frames of animation of Kirby walking forward, after that I duplicated and flipped all the frames for when Kirby is walking backwards.
This is a in game preview image. Not a whole lot is happening besides here just Kirby standing.
This is the animation code for the player sprite.
This is the movement code for the player sprite.
This is the beginning of my bird sprite code.
Here’s the game with the player and the bird sprite.