Scratch Documentation Week 4

This is a image showing the code for a new enemy, that just simply walks forward. I wanted to add a more basic grounded enemy for the player to deal with.

Theses images is of the new enemy and background costumes. Like the last enemy is just a 2 frame animation, and the background is a colorful green forest.

This is a video showing everything I worked on in action. the groundwork is almost done and ready.

Week 5 Scratch Blog

This week, I added more code to my robot and explosive, and then I worked on my final backdrop for the start page, instruction page, game page, and end page.

In this section is the full code for my robot.

The next section is the code to my explosive.

These are the four backdrops I made for my game.

https://scratch.mit.edu/projects/1070308816/embed

Week 5 progress

Longer demo of the game with a visible health bar instead of the scratch variable text. Since i think it gave it a better look. I think i was able to properly record the audio of the sound effects but not entirely sure. (My bad if u can hear my music in the audio)

Very simplistic code to run the health bar and I didn’t need to over complicate which was nice to have. Debating if i want to have something similar with the timer or dash timer/cooldown.

Added a 3 health system but it’s acts as more of a 3 chance system with the 4th hit ending the game. added more costumes to have lesser code being run and lesser chance of error. Nothing to crazy.