Piskel Lab

Download Piskel

  • Download (it should be installed on lab computers)

Watch Piskel animation tutorials

Create two frame based animations

  • Use the default 32×32 grid in Piskel
  • Create a 2-4 frame character that will be controlled by the player in the game
  • The character does not have to be representational
  • Create a 2-4 frame object that will either be something the character wants to avoid or collect (or both if you want to make more)
  • These can be abstract or representational, for example, a cat catching a mouse

Documentation

  • Create an Open Lab post with the category Piskel Animations
  • Add your animations as a sprite sheet and an animated GIF
  • Write a sentence or two explaining the concept for the designs