Scratch / Week 3.

For this project, I decided to create a new idle / walking sheet to avoid complications with my last sprite, that had the box and the character on the same sheet.

For Scratch, I tried following the professors similar instructions for the walking / idle. It was very easy to follow, although I think I could add a jumping sprite later on with the walking to make it more interesting. 🙂

I struggled making sure I didn’t misplace them, but It was fun playing around with the different possibilities and options. Here’s my preview below.

Scratch game progress

progress 1

I created basic movement in my game. I added a jump animation and an attack animation, as well as improved the code for my walking animation.

progress 2

I created a basic enemy based on the player sprite and I am also working on the code to make the enemy attack the player character.

Here’s a video demonstration of the work I’ve done so far

Scratch sprite animation progress

new screenshot of an updated animation coding for the player sprite and two screenshots of costumes, animation for the new sprite along with a preview window.

Player movement and sprite

Animation code

This is the animation code for my player sprite

movement code

This is the movement code for my player sprite

New Code

This is the beginning of my ball sprite code

Preview

This is a preview for the gameplay with the player and ball sprite.

Week 3

Got the Character able to move in all directions and implemented a dash as in rogue like games to help them traverse.

With help from the Professor, got the ninja star able to move at random and across the screen while looking toward the ninja. Kinda hard trying to figure it out but made sense at the end result. Working on it rotating it/animating it

lil costume for it

Preview

Scratch Week 3

This is the movement and animation code for my new sprite

Here’s the game with the alien sprite jumping rope near a tree. The wind is blowing and the leaves are falling.

scratch 1

I was trying to do a lot of movements, but my character is just moving around