
In my first Scratch project, I made a game where the player controls a robot to avoid getting hit by the bombs falling. Once you get hit ten times, it’s game over, and you must try again. The most exciting part for me was making the backdrops because it tied the whole game together, which is what took me the longest to do. The hardest part about this project was the code since it messed with the entire game if you made one mistake.