5 Words: I Have Work To Do.






BMCC Spring 2024
5 Words: I Have Work To Do.
Game works well altogether. I am adding a point system and a consequence if the ship does not shoot a certain amount of ships .
Accidentally mixed UserTesting 2 with 3 I thought I could filter it out, but that’s not the case.
I’ve gotten the game to work I’ve also created a UI screen, I’m also documenting at one point my game’s bullets was freezing at a certain axis
I did expand my game adding a level 2, Portal needs to be implemented and checkpoints coming soon.
Portal works properly, Audio files seems to be better now, game duration is longer, and people is asking for checkpoints, I will be implementing them soon.
After fooling around with the physics and in general with the number I ended up with the character shooting rather than just throwing objects, which changed the idea that I had for the second level, now before going to HR’s reformation program, a quick stop in jail is required (murder attempt).
User test:
Although I had the user test 3 questionnaire, issues with the 3D models used in the 1 level didn’t allow me to update the last version of the videogame to itch.io so I don’t have feedback from the users yet.
Finally, I bought a minor issue with my code. I can throw (shoot) without picking the object first.
Added New Icons and Voiceovers for when new abilities are unlocked
Added Voiceover for when player reaches final platform
Balance changes:
Turned off first two moving platforms to make first level easier
Changed enemy mechanic to only slightly but continuously push the player when in contact.
Allow for pickable objects to destroy enemy
https://noyoru.itch.io/reminiscence3d
Play/Read the prequels here:
– new short user testing form on discord
– further optimizations
– full occlusion culling added
-nav meshes added
– final forest areas added, Deepwoods map “complete”
– opening scene script added added starring french AI voice for Harlow from ElevenLabs, translated with DeepL
– skip button for cutscene script added
– portal working correctly
– key & molotov in survivors camp
– brief placeholder dialogue with Harlow added
– Wendigo model updated
-Enemy patrols
New level of detail on bachelor base mesh
Opening Narrative Sequence
So for this user testing i decided to ask for feedback and if people enjoyed playing my game.
https://forms.gle/P8HHGcQYrWwt1iUTA