https://noyoru.itch.io/reminiscence3d
Play/Read the prequels here:
Development Video
-cave system has been sealed in with a placeholder ceiling
-sculpted survivors camp in the milo cavern and added some structure
-lighting added throughout survivors camp
-light and shadow adjustments and culling
-expanded demo area to survivors camp
-new custom soundscapes added for cavern and the rest of the exterior audio
-other audio and environmental additions
-environment adjustments
-distance culling adjustments to foliage, margin added to eliminate pop-ins
-player now spawns in the survivors camp outhouse
-nifty tutorial text added outside player spawn
-player speed adjustments
-camera adjustments
-Hazy DoF added
-flashlight adjustments / off by default
-new bundle of assets for survivors camp and more, no collisions
-new character placement, Harlow “Red” Gagnon
-POI placement, monitoring room in the survivors camp
Screenshots





