DEV Blog 2

Video Game Summary: Cubicle Conundrum presents the user with an office scenario where they have just one objective: escape from the office without being noticed. This first level has three main obstacles:

1. Cameras whose FOV is defined by a collision shape.

2. Workmates trying to chat or talk about work.

3. The boss, whose office is just by the exit door.

Office Sketch

Level, limits and components

Level components:

Column

Round Table

Camera

Table

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