VR MW Dev Log 1

I currently have an old office type room being laid out with custom carpet and wallpaper. I’m still deciding what to do but my top idea is maybe making a low gravity office space where props float about and the player can grab and throw them.

This thought isn’t final though, as I’m still experimenting, but I have been able to get physics objects to work so that’s progress.

Earlier screenshot experimenting with free skyboxes.
Newer screenshot showing off ball physics, currently made it have some gravity so I can view it’s working without the headset.
Ball in action

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