AR MW Dev Log 2

I’ve decided on the marker template as I’ve decided I wanted to do a simple puzzle where you try and put together a basic model by positioning the three markers in a specific pattern. LINK

I’ve also attempted to fix the duck stack model viewer project for IOS devices, to sadly no success.

What the full model looks like in Godot, going for a sphynx shape, alongside all the actual separate pieces below.
Here’s a test from earlier this week, was pretty unstable due to my old phone.
Here’s it running on the iPad, still a little messy but is leagues more stable than my phone. I also shrunk the size of the model a bit to make it easier to view alongside the markers.
Tried multiple ways to troubleshoot the duck problem on IOS, but the most progress I got was being able to replicate the issue through Blender by joining all the faces. Still not sure why it does this nor do I believe I can figure this out before the due date, but at least it works well on android. Here’s the LINK

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