Contents
Module Objectives
In this module you will:
- Explore Universal Design for Learning
- Review a framework to evaluating the accessibility of technology for diverse learners
- Examine equity in computer science
- Identify strategies to create equitable access to technology and computer science in your classroom
- Create a stop motion video
Activity #1: Accessibility
Watch: UDL at a Glance
Read: 3 Steps to a More Accessible Classroom
https://www.commonsense.org/education/articles/3-steps-to-a-more-accessible-classroom
Read: Technology and Universal Design for Learning
https://schoolvirtually.org/technology-and-udl/
Read: Evaluating Accessibility
https://edtechbooks.org/digitaltoolsapps/evaluatingaccessibility
Read: Tips for Making Documents Accessible for All Students
https://www.iste.org/explore/professional-development/tips-making-documents-accessible-all-students
Read: Empowering ELL’s Through Technology Integration
https://edtechbooks.org/k12handbook/ell?book_nav=true&opens=300,313,298&nav_pos=89
Read: How to Use Technology to Engage Multilingual Families
https://www.nea.org/professional-excellence/student-engagement/tools-tips/how-use-technology-engage-multilingual
Optional Video: Using Technology for Multilingual Learning
https://media.un.org/en/asset/k1t/k1t0k5i4sm
Activity #2: Equity
Watch: Equity in Computer Science Education
Read: Guide to Inclusive Computer Science Education
inclusive-classrooms-guideExplore the resources & information on the CS4All Equity website:
https://sites.google.com/schools.nyc.gov/cs4all-equity/
Activity #3: Stop Motion Video
Create a stop motion video, similar to 1 your students would make related to content in your curriculum. I suggest using the Stop Motion Studio app, available for iOS and Android devices. Your video can be short and simple — see sample videos below. We will share videos when we meet on 6/28.
Sample Stop Motion videos