1) The goal of the game is to basically reach the end. Despite a clear assessment, the obstacles provided are pipes, moving objects similar to mario
2) The game play quite well with the role of platformers, provided with the momentum and timing of such obstacles along with pace can cause players to have a sense of timing and precision to avoid getting caught/hit
3) A genre that i can place this besides platformers would be adventure since it gives off a quest vibe and a challenge to the finish
4) The game itself is paying a bit of homage to classical platformers, however, it can also be percieved as a sense of humor for modern gaming since it is a bit of a parody of another game.
![](https://openlab.bmcc.cuny.edu/mmp-270-spring-2021/wp-content/uploads/sites/1392/2021/03/Screenshot-28-1024x576.png)
Floor collapsed after landing on it.
![](https://openlab.bmcc.cuny.edu/mmp-270-spring-2021/wp-content/uploads/sites/1392/2021/03/Screenshot-29-1024x576.png)
Trapped under blocks, unable to escape.
![](https://openlab.bmcc.cuny.edu/mmp-270-spring-2021/wp-content/uploads/sites/1392/2021/03/Screenshot-30-1024x576.png)