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Obstacles and Rewards

I had 3 different obstacles and 3 different rewards in mind for my game. I thought these different ideas would be very interesting to see in my game.

This broccoli was a reward for players who managed to get one.
This tomato was an obstacle for any players who got near it.
This carrot was going to be an obstacle as a spike of some sort.
This crown was going to be a reward for players if they managed to attain it at the end of the level.
I wanted to trick and bait players who weren’t very cautious by using the environment as an obstacle. Some things in the map may or may not be dangerous to step in.

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