This course introduces game design principles and video game production practices. Game history, theory and design principles will be covered through lecture, discussion and readings. Students will work individually and/or in groups to develop and complete a video game throughout the semester. Game production environments such as Web/JavaScript, Unity, Unreal Engine, Game Maker, Godot Engine or others could be used. Asset creation will be done with software such as Photoshop, Illustrator, Animate, Piskel, cfxr, Audacity,
Majors
Courses
Animation and Motion Graphics
Multimedia Arts and Design
Multimedia Programming