MMP 270 Skill Tree
This is a very rough draft of what I’m working on for a skill tree for my “open world” class design for MMP 270. The skill trees represent the skill required by different roles in a professional game design setting.
The first assignment in the semester would be for students to read through the skill tree and make a plan for what path to complete to map out their goals for the class. … Read more “MMP 270 Skill Tree”