{"id":4,"date":"2018-07-20T14:25:46","date_gmt":"2018-07-20T14:25:46","guid":{"rendered":"https:\/\/openlab.bmcc.cuny.edu\/mmp-260-fall-20-culkin\/syllabus\/"},"modified":"2020-08-23T19:43:29","modified_gmt":"2020-08-23T19:43:29","slug":"syllabus-2","status":"publish","type":"page","link":"https:\/\/openlab.bmcc.cuny.edu\/mmp260-1300-intro-2d-animation-fall-2020\/syllabus-2\/","title":{"rendered":"Syllabus"},"content":{"rendered":"<div id=\"page\" class=\"site\">\n<div class=\"site-inner\">\n<div id=\"content\" class=\"site-content\">\n<div id=\"primary\" class=\"content-area\">\n<article id=\"post-2\" class=\"post-2 page type-page status-publish hentry\">\n<header class=\"entry-header\"><\/header>\n<div class=\"entry-content\">\n<p><strong><a href=\"https:\/\/drive.google.com\/file\/d\/1Ui9nzbIHmfUVmOaaQJQDCu6bLGPvRtBY\/view?usp=sharing\">Syllabus as a downloadable PDF\u00a0<\/a><\/strong><\/p>\n<p>TITLE OF COURSE:<strong>Introduction to 2D Animation<\/strong><\/p>\n<p>COURSE NUMBER &amp; SECTION:\u00a0<strong>MMP260-1300, Fall 2020<\/strong><\/p>\n<p>SCHEDULE:<strong> Thursdays, 1PM-4:40PM,<\/strong><\/p>\n<p>This course will be taught online. There will be synchronous sessions starting at the scheduled class time, 1PM on Thursday, and there will also be asynchronous activities. I will be posting Zoom invites on Blackboard.<\/p>\n<p>PROFESSOR:\u00a0<strong>Jody Culkin | email: jculkin@bmcc.cuny.edu | Office hours: Tuesday and Thursday, 11AM \u2013 12:30PM (or by appointment)<\/strong><\/p>\n<p>CREDITS:\u00a0<strong>3<\/strong>| CLASS HRS:\u00a0<strong>2<\/strong>| LAB HRS\/WEEK:\u00a0<strong>2<\/strong><\/p>\n<p>BASIC SKILLS:\u00a0<strong>ENG 088 or ESL 062, ACR 094 |\u00a0<\/strong>PRE-REQUISITE:\u00a0<strong>MMP 100<\/strong>|\u00a0CO-REQUISITE:\u00a0<b>MAT 051<\/b><\/p>\n<p>DESCRIPTION:\u00a0Students will learn to design and create motion graphics for multimedia,\u00a0building projects appropriate both for Internet applications and for film and\u00a0video. Students will learn how to use Animate, a vector-based animation\u00a0program, and After Effects, an animation and visual effects compositing\u00a0program to create narratives through the use of storyboards.<\/p>\n<p>COURSE STUDENT LEARNING OUTCOMES<\/p>\n<table>\n<thead>\n<tr>\n<th>Description<\/th>\n<th>Measurement<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>1. Understand and apply the 12 principles of animation<\/td>\n<td>Studies<\/td>\n<\/tr>\n<tr>\n<td>2. Create frame-by-frame animation in a digital environment<\/td>\n<td>Studies<\/td>\n<\/tr>\n<tr>\n<td>3. Design a character for animation<\/td>\n<td>Final project<\/td>\n<\/tr>\n<tr>\n<td>4. Understand how to create and develop a narrative with storyboarding<\/td>\n<td>Final project<\/td>\n<\/tr>\n<tr>\n<td>5. Create and apply effects to compositions in After Effects<\/td>\n<td>Final project<\/td>\n<\/tr>\n<tr>\n<td>6.\u00a0Export animation to the correct format and share it on the web<\/td>\n<td>Final project<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>GENERAL EDUCATION LEARNING OUTCOMES<\/p>\n<table>\n<thead>\n<tr>\n<th>Description<\/th>\n<th>Measurement<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>Communication Skills \u2013 Students will write, read, listen and speak critically and effectively. Student behaviors include being able to: Express ideas clearly in written form; Employ critical reading skills to analyze written material; Exhibit active listening skills; Give an effective oral presentation.<\/td>\n<td>Final project<\/td>\n<\/tr>\n<tr>\n<td>Information &amp; Technology Literacy \u2013 Students will collect, evaluate and interpret information and effectively use information technologies. Student behaviors include being able to: Conduct research using appropriate research strategies; Make effective use of technology.<\/td>\n<td>All projects<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>REQUIRED TEXT: There is no required textbook for this course. Slides, web resources and tutorials are available for free on this site<\/p>\n<p>OTHER RESOURCES:\u00a0Portable media for storing projects, such as a\u00a0<strong>flash drive\u00a0<\/strong>will be necessary. Students are advised to set up a\u00a0<strong>cloud storage\u00a0<\/strong>accounts such as Dropbox or Google Drive.\u00a0<strong>Sketchbooks\u00a0<\/strong>are recommended for taking notes and brainstorming ideas.<\/p>\n<p>USE OF TECHNOLOGY: We will be working with Adobe Animate and Adobe After Effects. Other software, such as Photoshop and Illustrator, may be used to create graphical content.<\/p>\n<p>Students will use <strong>Blackboard\u00a0<\/strong>to post their assignment. Faculty will upload grades and comments there too, along with any other course material they see fit. To login to Blackboard, go to <a href=\"https:\/\/cunyportal.cuny.edu\/\">https:\/\/cunyportal.cuny.edu\/<\/a>, login and click on the Blackboard menu item.<\/p>\n<p>Students will use\u00a0<strong>Open Lab<\/strong>\u00a0to post work in progress. Each student should create an Open Lab profile at the beginning of the semester and join the course page. Please follow<strong>\u00a0<a href=\"https:\/\/openlab.bmcc.cuny.edu\/mmp260-1300-intro-2d-animation-fall-2020\/open-lab-instructions\/\">these instructions<\/a>.<\/strong><\/p>\n<p>SUPPLEMENTAL INSTRUCTION: This section of MMP260 is part of BMCC\u2019s Supplemental Instruction Program. Jneyde Williams\u00a0 will be your SI leader this semester. She will attend all our sessions, provide assistance during class.<\/p>\n<p>TUTORING:\u00a0Take advantage of BMCC\u2019s\u00a0<strong>one-on-one tutoring services<\/strong>\u00a0(free!).\u00a0Go\u00a0to the Learning Resource Center Reception Desk in S-510 (199 Chambers Street), or call (212) 220-1383 for more information<\/p>\n<p>GRADING:\u00a0Grading is based on successful completion of all projects, class participation and attendance.\u00a0Students are expected to attend every class, to partake in the in-class tutorial, in-class workshops and crit sessions. Failure to do so will affect the \u201cteacher evaluation and class performance\u201d grade.\u00a0Projects must be handed in on time. Points will be deducted for work that is handed in late.<\/p>\n<ul>\n<li><strong>Teacher evaluation and class performance: 10%<\/strong><\/li>\n<li><strong>Studies: 50%<\/strong><\/li>\n<li><strong>Final project: 40%<\/strong><\/li>\n<\/ul>\n<hr \/>\n<p>WEEKLY BREAKDOWN (Subject to change)<\/p>\n<p><b>Week One (<\/b><b>Thu 8\/27<\/b><b>)<\/b><\/p>\n<ul>\n<li>Overview of course, class site, and OpenLab<\/li>\n<li>Introductions<\/li>\n<li>What is animation: different approaches, 12 principles, early history, 2D animation today<\/li>\n<li>Assignment: flipbook<\/li>\n<\/ul>\n<p><b>Week Two (<\/b><b>Thu 9\/3<\/b><b>)<\/b><\/p>\n<ul>\n<li>Flipbook assignment due<\/li>\n<li>Introduction to Adobe Animate: interface, frame-by-frame vs. tweening, paint vs. symbols, file format, exporting.<\/li>\n<li>Key concepts: frames, FPS, working on 1s and 2s<\/li>\n<li>12 principles applied: squash &amp; stretch, slow-in &amp; slow-out<\/li>\n<li>Assignment: bouncing ball #1 (up and down)<\/li>\n<\/ul>\n<p><b>Week Three (<\/b><b>Thu 9\/10<\/b><b>)<\/b><\/p>\n<ul>\n<li>Bouncing ball #1 assignment due<\/li>\n<li>Key concept: straight ahead vs. pose to pose, in-betweens and breakdowns, timing charts<\/li>\n<li>12 principles applied: arcs, timing<\/li>\n<li>Assignment: bouncing ball #2 (arc)<\/li>\n<\/ul>\n<p><b>Week Four (<\/b><b>Thu 9\/17<\/b><b>)<\/b><\/p>\n<ul>\n<li>Bouncing ball #2 assignment due<\/li>\n<li>Key concepts: review straight-ahead, loops<\/li>\n<li>Assignment: looping effect<\/li>\n<\/ul>\n<p><b>Week Five (<\/b><b>Thu 9\/24<\/b><b>)<\/b><\/p>\n<ul>\n<li>Looping effect assignment due<\/li>\n<li>Assignment: flour sack<\/li>\n<\/ul>\n<p><b>Week Six (<\/b><b>Thu 10\/1<\/b><b>)<\/b><\/p>\n<ul>\n<li>Flour sack assignment due<\/li>\n<li>Character design for animation\n<ul>\n<li style=\"list-style-type: none\">\n<ul>\n<li style=\"list-style-type: none\">\n<ul>\n<li>Final project \u2013 step 1: character design<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><b>Week Seven (<\/b><b>Thu 10\/8<\/b><b>)<\/b><\/p>\n<ul>\n<li>Character design due<\/li>\n<li>Storyboarding<\/li>\n<li>12 principles applied: staging<\/li>\n<li>Final project \u2013 step 2: storyboard walk cycle<\/li>\n<\/ul>\n<p><b>Week Eight (<\/b><b>Thu 10\/15<\/b><b>)<\/b><\/p>\n<ul>\n<li>Storyboard due<\/li>\n<li>Walk cycles<\/li>\n<li>Final project \u2013 step 3: walk cycle (rough)<\/li>\n<\/ul>\n<p><b>Week Nine (<\/b><b>Thu 10\/22)<\/b><\/p>\n<ul>\n<li>Rough walk cycle due<\/li>\n<li>12 principles applied: follow through &amp; overlapping action<\/li>\n<li>Final project \u2013 step 3: walk cycle (revised)<\/li>\n<\/ul>\n<p><b>Week Ten (<\/b><b>Thu 10\/29<\/b><b>)<\/b><\/p>\n<ul>\n<li>Revised walk cycle due<\/li>\n<li>Introduction to After Effects<\/li>\n<li>Final project \u2013 step 4: creating a background<\/li>\n<\/ul>\n<p><b>Week Eleven (<\/b><b>Thu 11\/5<\/b><b>)<\/b><\/p>\n<ul>\n<li>Background due<\/li>\n<li>Camera in After Effects<\/li>\n<li>Importing an Animate project into After Effects<\/li>\n<li>Saving, moving and submitting your After Effects project<\/li>\n<li>Final project \u2013 step 5: adding a background and applying After Effects\u2019 camera to the walk cycle<\/li>\n<\/ul>\n<p><b>Week Twelve (<\/b><b>Thu 11\/12<\/b><b>)<\/b><\/p>\n<ul>\n<li>Background + camera -enhanced walk cycle due<\/li>\n<li>Effects in After Effects<\/li>\n<li>Final project \u2013 step 6: Adding effects to the walk cycle<\/li>\n<\/ul>\n<p><b>Week Thirteen (<\/b><b>Thu 11\/19<\/b><b>)<\/b><\/p>\n<ul>\n<li>Effects-enhanced walk cycle due<\/li>\n<li>Animating text in After Effects<\/li>\n<li>Nesting compositions in After Effects<\/li>\n<li>Sound and animation<\/li>\n<li>Adding sound in After Effects<\/li>\n<li>Final project \u2013 step 7: Creating animated title and credits for the walk cycle<\/li>\n<li>Final project \u2013 step 8: Adding sound to the walk cycle\u00a0\u00a0<b>(extra credit<\/b><b>)\u00a0<\/b><\/li>\n<\/ul>\n<p><strong>NO CLASS THANKSGIVING BREAK 11\/26<\/strong><\/p>\n<p><b>Week Fourteen (12\/3<\/b><b>)<\/b><\/p>\n<ul>\n<li>Final project workshop<\/li>\n<\/ul>\n<p><strong>Reading Day: 12\/10 and 12\/11\u00a0<\/strong><\/p>\n<p><strong>Week Fifteen (12\/17)<\/strong><\/p>\n<ul>\n<li>Final project presentations<\/li>\n<\/ul>\n<\/div>\n<\/article>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<div id=\"openlab-footer\" class=\"oplb-bs page-table-row\">\n<div class=\"oplb-bs\">\n<div class=\"footer-wrapper\">\n<div class=\"container-fluid footer-desktop\">\n<div class=\"row row-footer\">\n<div id=\"footer-left\" class=\"footer-left footer-section col-md-12\">\n<p dir=\"ltr\"><b>Class Participation.\u00a0<\/b>Participation in the academic activity of each course is a significant component of the learning process and plays a major role in determining overall student academic achievement. Academic activities may include, but are not limited to, attending class, submitting assignments, engaging in in-class or online activities, taking exams, and\/or participating in group work. Each instructor has the right to establish their own class participation policy, and it is each student\u2019s responsibility to be familiar with and follow the participation policies for each course.<\/p>\n<p dir=\"ltr\">BMCC is committed to the health and well\u2010being of all students. It is common for everyone to seek assistance at some point in their life, and there are free and confidential services on campus that can help.<\/p>\n<p dir=\"ltr\"><strong>Single Stop<\/strong>\u00a0www.bmcc.cuny.edu\/singlestop, room S230, 212\u2010220\u20108195. If you are having problems with food or housing insecurity, finances, health insurance or anything else that might get in the way of your studies at BMCC, come by the Single Stop Office for advice and assistance. Assistance is also available through the Office of Student Affairs, S350, 212\u2010220\u2010 8130.<\/p>\n<p dir=\"ltr\"><strong>Counseling Center<\/strong>\u00a0www.bmcc.cuny.edu\/counseling, room S343, 212\u2010220\u20108140. Counselors assist students in addressing psychological and adjustment issues (i.e., depression, anxiety, and relationships) and can help with stress, time management and more. Counselors are available for walk\u2010in visits.<\/p>\n<p dir=\"ltr\"><strong>Office of Compliance and Diversity<\/strong>\u00a0www.bmcc cuny.edu\/aac, room S701, 212-220-1236. BMCC is committed to promoting a diverse and inclusive learning environment free of unlawful discrimination\/harassment, including sexual harassment, where all students are treated fairly. For information about BMCC\u2019s policies and resources, or to request additional assistance in this area, please visit or call the office, or email olevy@bmcc.cuny.edu, or twade@bmcc.cuny.edu. If you need immediate assistance, please contact BMCC Public safety at 212-220-8080.<\/p>\n<p dir=\"ltr\"><strong>Office of Accessibility<\/strong>\u00a0www.bmcc.cuny.edu\/accessibility, room N360 (accessible entrance: 77 Harrison Street), 212-220-8180. This office collaborates with students who have documented disabilities, to coordinate support services, reasonable accommodations, and programs that enable equal access to education and college life. To request an accommodation due to a documented disability, please visit or call the office.<\/p>\n<p dir=\"ltr\"><strong>BMCC Policy on Plagiarism and Academic Integrity Statement\u00a0<\/strong>Plagiarism is the presentation of someone else\u2019s ideas, words or artistic, scientific, or technical work as one\u2019s own creation. Using the idea or work of another is permissible only when the original author is identified. Paraphrasing and summarizing, as well as direct quotations, require citations to the original source. Plagiarism may be intentional or unintentional. Lack of dishonest intent does not necessarily absolve a student of responsibility for plagiarism. Students who are unsure how and when to provide documentation are advised to consult with their instructors. The library has guides designed to help students to appropriately identify a cited work. The full policy can be found on BMCC\u2019s Website, www.bmcc.cuny.edu. For further information on integrity and behavior, please consult the college bulletin (also available online).<\/p>\n<h2 id=\"footer-left-heading\">Welcome to the BMCC OpenLab!<\/h2>\n<div id=\"footer-left-content\">\n<div class=\"col-md-4\"><\/div>\n<div class=\"col-md-20\">\n<p><strong>BMCC\u2019s OpenLab<\/strong>\u00a0is an online platform where the College\u2019s students, faculty and staff can come together to learn, work, play and share ideas.<\/p>\n<\/div>\n<\/div>\n<\/div>\n<div id=\"footer-middle\" class=\"footer-middle footer-section col-md-8\">\n<h2 id=\"footer-middle-heading\">Support<\/h2>\n<div id=\"footer-middle-content\">\n<div class=\"cboxol-footer-middle-para\">\n<p><a href=\"https:\/\/openlab.bmcc.cuny.edu\/help\/\">Help<\/a>\u00a0|\u00a0<a href=\"https:\/\/openlab.bmcc.cuny.edu\/about\/contact-us\/\">Contact Us<\/a>\u00a0|\u00a0<a href=\"https:\/\/openlab.bmcc.cuny.edu\/about\/terms-of-use\/\">Terms of Use<\/a>\u00a0|\u00a0<a href=\"https:\/\/www.cuny.edu\/website\/privacy-policy\/\">Privacy Policy<\/a>\u00a0|\u00a0\u00a0<a href=\"https:\/\/openlab.bmcc.cuny.edu\/about\/credits\/\">Credits<\/a><\/p>\n<p>Please use the above links if you need more help in using the OpenLab.<\/p>\n<\/div>\n<\/div>\n<\/div>\n<div id=\"footer-right\" class=\"footer-right footer-section col-md-4\">\n<p>Powered by:<\/p>\n<div class=\"cboxol-footer-logo\"><a href=\"https:\/\/commonsinabox.org\/\"><img decoding=\"async\" src=\"https:\/\/openlab.bmcc.cuny.edu\/wp-content\/themes\/openlab-theme\/images\/cboxol-logo-noicon.png\" alt=\"CBOX-OL Logo\" \/><\/a><\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Syllabus as a downloadable PDF\u00a0 TITLE OF COURSE:Introduction to 2D Animation COURSE NUMBER &amp; SECTION:\u00a0MMP260-1300, Fall 2020 SCHEDULE: Thursdays, 1PM-4:40PM, This course will be taught online. There will be synchronous sessions starting at the scheduled class time, 1PM on Thursday, and there will also be asynchronous activities. I will be posting Zoom invites on Blackboard. [&hellip;]<\/p>\n","protected":false},"author":82,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"portfolio_post_id":0,"portfolio_citation":"","portfolio_annotation":"","openlab_post_visibility":"","footnotes":""},"class_list":["post-4","page","type-page","status-publish","czr-hentry"],"_links":{"self":[{"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp260-1300-intro-2d-animation-fall-2020\/wp-json\/wp\/v2\/pages\/4","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp260-1300-intro-2d-animation-fall-2020\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp260-1300-intro-2d-animation-fall-2020\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp260-1300-intro-2d-animation-fall-2020\/wp-json\/wp\/v2\/users\/82"}],"replies":[{"embeddable":true,"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp260-1300-intro-2d-animation-fall-2020\/wp-json\/wp\/v2\/comments?post=4"}],"version-history":[{"count":21,"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp260-1300-intro-2d-animation-fall-2020\/wp-json\/wp\/v2\/pages\/4\/revisions"}],"predecessor-version":[{"id":298,"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp260-1300-intro-2d-animation-fall-2020\/wp-json\/wp\/v2\/pages\/4\/revisions\/298"}],"wp:attachment":[{"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp260-1300-intro-2d-animation-fall-2020\/wp-json\/wp\/v2\/media?parent=4"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}