Godot Week 2

This is my current progress on my game. Right now, the scene includes a few platforms connected by bridges, along with some basic environment elements like trees and objects.
I plan to expand the level by adding maybe more platforms, more decorative elements like trees, and collectible items to make the gameplay more engaging. Also, sorry if the gameplay looks a bit slow, I’m playing on a laptop, so the controls are a bit harder to manage.

godot week 2

here is some gameplay of my game For week 2 i decided on adding an enemy and downloaded a 3d model of a crane that the player can jump on alwell as some more platforms

My Godot 2

Here is a test run of my Godot game. Currently, I have incorporated additional subjects such as enemies, collectible items, along with more platforms to jump across.

My Gadot Game

I want to make a game where you’re in a maze and it leads you to different rooms with short stories about them. I’m not too set on the idea of the story rooms because it seems a bit vague so far as to how I’m going to do it, but I really like the idea of a maze. Maybe a hedge maze since I like the idea of the player seeing the sky. If I added an enemy, it can be a bit like a 3D pacman kind of game.

Godot-week 1

I’ve been thinking on it for a while , and i think i wanna make my game a platformer or a collect things type game.

this is what i have so far, a small staircase. i might add a few more stairs though since this seems a bit easy. maybe add bigger gaps.

Godot week 1

This is my scene so far, I’m excited to learn more about Godot. My scene is inspired by invader Zim. I set a few platforms but planning on expanding.

Godot 1 – Renegade

Renegade is about a boy who runs away from home. This level is supposed to reflect his state of mind – angry and chaotic.

Godot Week 1

My game is about being inside a dream and trying to find a way out. This first scene shows a surreal environment with floating objects and a glowing door that leads to the next level.