Twine 1

I want my game to be comfortable, slice-of-life, and coming of age. It is based on a character trying to find themselves in a new environment and a new school. It will be choice based, and it will show how their choices throughout the day will be something they’ll cherish or something they may regret. I want the game to feel warm and memorable. I’m still deciding on if the character the audience will be playing as should be genderless or not. The game starts off with our character waking up in their bedroom, but this will most likely change later on.

Leave a comment