{"id":2569,"date":"2022-02-17T16:00:44","date_gmt":"2022-02-17T21:00:44","guid":{"rendered":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2022\/?p=2569"},"modified":"2022-02-17T16:00:44","modified_gmt":"2022-02-17T21:00:44","slug":"character-design","status":"publish","type":"post","link":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2022\/2022\/02\/17\/character-design\/","title":{"rendered":"character design"},"content":{"rendered":"\n<p>Inspiration:<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/miro.medium.com\/max\/1318\/1*YYKE9kQERLmhP6qjeIo0lQ.jpeg\" alt=\"Character Readability in Team Fortress 2 and Overwatch | by Xavier  Coelho-Kostolny | Medium\" width=\"354\" height=\"180\" \/><figcaption>The Mercenaries in Team Fortress 2 all have very distinct silhouettes which allows the player to identify who is who. The characters also have very different personalities and its shown in the game.<\/figcaption><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/miro.medium.com\/max\/1400\/1*ABu2VFdfZQxdPh5vU-xdWw.jpeg\" alt=\"Don&#039;t Overlook Risk of Rain 2. It&#039;s super easy to pick up and super\u2026 | by  Casimir Mura | SUPERJUMP\" width=\"437\" height=\"246\" \/><figcaption>Risk of Rain 2 also does a good job at having silhouettes. Also the shapes and animations of the character can tell you a lot about what the character specializes in.<\/figcaption><\/figure><\/div>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/mms.businesswire.com\/media\/20201003005002\/en\/827177\/5\/SSBU_Steve_%26_Alex_1.jpg\" alt=\"Steve and Alex From Minecraft Block Off Some Time to Join the Cast of Super  Smash Bros. Ultimate | Business Wire\" width=\"500\" height=\"281\" \/><figcaption>Alex and Steve from Minecraft do the complete opposite at the other two games. It makes sense for a sandbox game to have pretty blank characters since it allows the make there own characters and personalities.<\/figcaption><\/figure><\/div>\n\n\n\n<figure class=\"wp-block-gallery aligncenter columns-3 is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\"><ul class=\"blocks-gallery-grid\"><li class=\"blocks-gallery-item\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"32\" height=\"32\" src=\"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2022\/wp-content\/uploads\/sites\/2128\/2022\/02\/New-Piskel-2.png.png\" alt=\"\" data-id=\"2579\" data-link=\"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2022\/?attachment_id=2579\" class=\"wp-image-2579\" \/><\/figure><\/li><li class=\"blocks-gallery-item\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"32\" height=\"32\" src=\"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2022\/wp-content\/uploads\/sites\/2128\/2022\/02\/New-Piskel-1.png-1.png\" alt=\"\" data-id=\"2580\" data-link=\"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2022\/?attachment_id=2580\" class=\"wp-image-2580\" \/><\/figure><\/li><li class=\"blocks-gallery-item\"><figure><img loading=\"lazy\" decoding=\"async\" width=\"32\" height=\"32\" src=\"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2022\/wp-content\/uploads\/sites\/2128\/2022\/02\/New-Piskel-1-1.png-1.png\" alt=\"\" data-id=\"2581\" data-link=\"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2022\/?attachment_id=2581\" class=\"wp-image-2581\" \/><\/figure><\/li><\/ul><figcaption class=\"blocks-gallery-caption\">3 characters. I used shapes to make each of the three silhouettes very distinct. I imagine they would be some kind of magical fairy thing. i made them super simple.<\/figcaption><\/figure>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Inspiration:<\/p>\n","protected":false},"author":3191,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"portfolio_post_id":0,"portfolio_citation":"","portfolio_annotation":"","openlab_post_visibility":"","footnotes":""},"categories":[44],"tags":[],"coauthors":[116],"class_list":["post-2569","post","type-post","status-publish","format-standard","hentry","category-character-design","entry"],"_links":{"self":[{"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2022\/wp-json\/wp\/v2\/posts\/2569","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2022\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2022\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2022\/wp-json\/wp\/v2\/users\/3191"}],"replies":[{"embeddable":true,"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2022\/wp-json\/wp\/v2\/comments?post=2569"}],"version-history":[{"count":1,"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2022\/wp-json\/wp\/v2\/posts\/2569\/revisions"}],"predecessor-version":[{"id":2586,"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2022\/wp-json\/wp\/v2\/posts\/2569\/revisions\/2586"}],"wp:attachment":[{"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2022\/wp-json\/wp\/v2\/media?parent=2569"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2022\/wp-json\/wp\/v2\/categories?post=2569"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2022\/wp-json\/wp\/v2\/tags?post=2569"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2022\/wp-json\/wp\/v2\/coauthors?post=2569"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}