{"id":307,"date":"2021-02-09T18:36:34","date_gmt":"2021-02-09T18:36:34","guid":{"rendered":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2021\/?page_id=307"},"modified":"2021-04-29T13:40:44","modified_gmt":"2021-04-29T18:40:44","slug":"lectures","status":"publish","type":"page","link":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2021\/lectures\/","title":{"rendered":"Lectures"},"content":{"rendered":"\n<h3 class=\"wp-block-heading\" id=\"introduction\">Introduction to Video Game Design<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Lecture: <a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/watch?v=AbODwsAGuRM\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=AbODwsAGuRM\" target=\"_blank\">Part 1<\/a> &amp; <a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/watch?v=Ylqbgh7qCXE\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=Ylqbgh7qCXE\" target=\"_blank\">Part 2<\/a> ~ <a rel=\"noreferrer noopener\" href=\"https:\/\/270.owen.cool\/notes\/intro\/\" data-type=\"URL\" data-id=\"https:\/\/270.owen.cool\/notes\/intro\/\" target=\"_blank\">Notes<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Demo: <a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/watch?v=RT2ttg87l2c\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=RT2ttg87l2c\" target=\"_blank\">Open Lab Intro, First Blog Assignment, Screenshots<\/a><\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"character-design\">Character Design<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Lecture: <a href=\"https:\/\/www.youtube.com\/watch?v=FBPssm7Tulk\" target=\"_blank\" rel=\"noreferrer noopener\">Video<\/a>  ~ <a rel=\"noreferrer noopener\" href=\"https:\/\/270.owen.cool\/notes\/character\/\" data-type=\"URL\" data-id=\"https:\/\/270.owen.cool\/notes\/character\/\" target=\"_blank\">Notes<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Demo: <a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/watch?v=5gM7HE7dQtQ\" target=\"_blank\">Piskel demo<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Reading: <em><a rel=\"noreferrer noopener\" href=\"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2021\/wp-content\/uploads\/sites\/1392\/2021\/02\/mccloud.pdf\" data-type=\"URL\" data-id=\"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2021\/wp-content\/uploads\/sites\/1392\/2021\/02\/mccloud.pdf\" target=\"_blank\">Understanding Comics<\/a><\/em> by Scott McCloud<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Resources<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li><a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/playlist?list=PLO3K3VFvlU6Akj3W29_nMLZFnwNOVbAzI\" target=\"_blank\">Piskel Tutorial Playlist<\/a><\/li><li><a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/watch?v=y6Igao5Uvu8\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=y6Igao5Uvu8\" target=\"_blank\">Simple 8-Frame Run Cycle<\/a><\/li><li><a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/watch?v=LPBvrdJ_1a8\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=LPBvrdJ_1a8\" target=\"_blank\">Pixel Art Class &#8211; Run Animation Tutorial<\/a><\/li><li><a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/watch?v=J8MH-k0Fa6Y&amp;t=0s\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=J8MH-k0Fa6Y&amp;t=0s\" target=\"_blank\">Making a Bouncy Slime Pixel Art Animation<\/a><\/li><li><a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/watch?v=djTmWQaOZLk\" target=\"_blank\">Pixel Art Animation: Jump Cycle<\/a><\/li><li><a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/watch?v=VxFKplKPvqQ\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=VxFKplKPvqQ\" target=\"_blank\">Aseprite Tutorial &#8211; Saving &amp; Exporting<\/a><\/li><\/ul>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"setting\">Setting<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Lecture: <a rel=\"noreferrer noopener\" href=\"https:\/\/270.owen.cool\/notes\/setting\/\" data-type=\"URL\" data-id=\"https:\/\/270.owen.cool\/notes\/setting\/\" target=\"_blank\">Notes<\/a> ~ <a href=\"https:\/\/www.youtube.com\/watch?v=yIoUv8EUz2k\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=yIoUv8EUz2k\" target=\"_blank\" rel=\"noreferrer noopener\">Video<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Demo: <a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/watch?v=WbC0F60beA8\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=WbC0F60beA8\" target=\"_blank\">Godot Lab 1: Intro<\/a> ~ <a rel=\"noreferrer noopener\" href=\"https:\/\/github.com\/owenroberts\/mmp270\/raw\/trunk\/labs\/lab-1.zip\" data-type=\"URL\" data-id=\"https:\/\/github.com\/owenroberts\/mmp270\/raw\/trunk\/labs\/lab-1.zip\" target=\"_blank\">Download Lab 1 Archive<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Reading: <a rel=\"noreferrer noopener\" href=\"https:\/\/www.gamasutra.com\/view\/feature\/132463\/the_designers_notebook_sorting_.php\" data-type=\"URL\" data-id=\"https:\/\/www.gamasutra.com\/view\/feature\/132463\/the_designers_notebook_sorting_.php\" target=\"_blank\">The Designer&#8217;s Notebook: Sorting Out the Genre Muddle<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Resources<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li><a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/watch?v=KjX5llYZ5eQ\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=KjX5llYZ5eQ\" target=\"_blank\">The Godot Game Engine Explained in 5 Minutes<\/a><\/li><li><a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/playlist?list=PLJ690cxlZTgIsmdEhFufnB7O6KWoMS8M6\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/playlist?list=PLJ690cxlZTgIsmdEhFufnB7O6KWoMS8M6\" target=\"_blank\">Godot Basics Tutorial Series<\/a><\/li><li><a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/watch?v=QftpPI5iYrY\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=QftpPI5iYrY\" target=\"_blank\">Learn the GODOT Game Engine in 50 MINUTES<\/a><\/li><\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Genre<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Lecture: <a rel=\"noreferrer noopener\" href=\"https:\/\/270.owen.cool\/notes\/genre\/\" data-type=\"URL\" data-id=\"https:\/\/270.owen.cool\/notes\/genre\/\" target=\"_blank\">Notes<\/a> ~ <a href=\"https:\/\/www.youtube.com\/watch?v=LVbFkpj9o5k\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=LVbFkpj9o5k\" target=\"_blank\" rel=\"noreferrer noopener\">Video<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Demo: <a href=\"https:\/\/youtu.be\/_3LKw6eps6E\" data-type=\"URL\" data-id=\"https:\/\/youtu.be\/_3LKw6eps6E\" target=\"_blank\" rel=\"noreferrer noopener\">Godot Lab 2: Platforms and Scenery<\/a> ~ <a rel=\"noreferrer noopener\" href=\"https:\/\/github.com\/owenroberts\/mmp270\/raw\/trunk\/labs\/lab-2.zip\" data-type=\"URL\" target=\"_blank\">Download Lab 2 Archive<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Resources<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li><a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/watch?v=V9OoaOlXc_4\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=V9OoaOlXc_4\" target=\"_blank\">Using the Tileset Editor in Godot 3.1<\/a><\/li><li><a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/watch?v=AJq5jrAo4EY\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=AJq5jrAo4EY\" target=\"_blank\">Godot Tutorial &#8211; 2D Camera Tracking<\/a><\/li><li><a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/watch?v=dC6G7Y9qRbQ\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=dC6G7Y9qRbQ\" target=\"_blank\">Godot 3.2: Let&#8217;s Build a 2D Platformer!: Part 8 (Parallax Backgrounds)<\/a><\/li><li><a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/watch?v=bzIzDkqA75U\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=bzIzDkqA75U\" target=\"_blank\">Godot Auto Tile Map Tutorial<\/a><\/li><\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Indie Games<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Lecture: <a rel=\"noreferrer noopener\" href=\"https:\/\/270.owen.cool\/notes\/indie\/\" data-type=\"URL\" data-id=\"https:\/\/270.owen.cool\/notes\/indie\/\" target=\"_blank\">Notes<\/a> ~ <a href=\"https:\/\/www.youtube.com\/watch?v=5NktuW18QtA\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=5NktuW18QtA\" target=\"_blank\" rel=\"noreferrer noopener\">Video<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Game: <a href=\"https:\/\/int3.github.io\/open-syobon-action.js\/\" data-type=\"URL\" data-id=\"https:\/\/int3.github.io\/open-syobon-action.js\/\" target=\"_blank\" rel=\"noreferrer noopener\">Syoban Action<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Demo: <a href=\"https:\/\/www.youtube.com\/watch?v=TS0lILlWRZ0\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=TS0lILlWRZ0\" target=\"_blank\" rel=\"noreferrer noopener\">Godot Lab 3: User Interface<\/a> &#8211; <a href=\"https:\/\/github.com\/owenroberts\/mmp270\/raw\/trunk\/labs\/lab-3.zip\" data-type=\"URL\" data-id=\"https:\/\/github.com\/owenroberts\/mmp270\/raw\/trunk\/labs\/lab-3.zip\" target=\"_blank\" rel=\"noreferrer noopener\">Lab 3 Archive<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Resources<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li><a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/watch?v=sBuJRHvk5sY\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=sBuJRHvk5sY\" target=\"_blank\">Godot 3 Engine &#8211; Platformer Game Tutorial P7 &#8211; Menu UI and Signals<\/a><\/li><li><a href=\"https:\/\/docs.godotengine.org\/en\/stable\/getting_started\/step_by_step\/ui_main_menu.html\" data-type=\"URL\" data-id=\"https:\/\/docs.godotengine.org\/en\/stable\/getting_started\/step_by_step\/ui_main_menu.html\" target=\"_blank\" rel=\"noreferrer noopener\">Godot Docs: Design a Title Screen<\/a><\/li><\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Video Games &amp; Art<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Lecture: <a rel=\"noreferrer noopener\" href=\"https:\/\/270.owen.cool\/notes\/art\/\" data-type=\"URL\" data-id=\"https:\/\/270.owen.cool\/notes\/art\/\" target=\"_blank\">Notes<\/a> ~ <a href=\"https:\/\/www.youtube.com\/watch?v=hTV4O1MxR9I\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=hTV4O1MxR9I\" target=\"_blank\" rel=\"noreferrer noopener\">Video<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Demo: <a href=\"https:\/\/www.youtube.com\/watch?v=eHl-aNMWRkw\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=eHl-aNMWRkw\" target=\"_blank\" rel=\"noreferrer noopener\">Godot Lab 4: Rewards<\/a> ~ <a rel=\"noreferrer noopener\" href=\"https:\/\/github.com\/owenroberts\/mmp270\/raw\/trunk\/labs\/lab-4.zip\" data-type=\"URL\" data-id=\"https:\/\/github.com\/owenroberts\/mmp270\/raw\/trunk\/labs\/lab-4.zip\" target=\"_blank\">Lab 4 Archive<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Resources<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li><a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/watch?v=AyzMkCWaB1c\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=AyzMkCWaB1c\" target=\"_blank\">Godot 3.2: Let&#8217;s Build a 2D Platformer!: Part 10 (Coins! + Collision Layers &amp; Masks)<\/a><\/li><li><a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/watch?v=O5abE3aODxg\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=O5abE3aODxg\" target=\"_blank\">Introduction to Signals in Godot<\/a><\/li><\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Sound<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Lecture: <a rel=\"noreferrer noopener\" href=\"https:\/\/270.owen.cool\/notes\/sound\/\" data-type=\"URL\" data-id=\"https:\/\/270.owen.cool\/notes\/sound\/\" target=\"_blank\">Notes<\/a> ~ Video<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Demo: <a href=\"https:\/\/www.youtube.com\/watch?v=8G-rC7Y_1XA\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=8G-rC7Y_1XA\" target=\"_blank\" rel=\"noreferrer noopener\">Godot Lab 5: Obstacles<\/a> ~ <a rel=\"noreferrer noopener\" href=\"https:\/\/github.com\/owenroberts\/mmp270\/raw\/trunk\/labs\/lab-5.zip\" data-type=\"URL\" target=\"_blank\">Lab 5 Archive<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Resources<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li><a href=\"https:\/\/www.youtube.com\/watch?v=ROYG4widsXc\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=ROYG4widsXc\" target=\"_blank\" rel=\"noreferrer noopener\">Godot 3.2: Let&#8217;s Build a 2D Platformer!: Part 13 (Creating Enemies + RayCast2D&#8217;s!)<\/a><\/li><\/ul>\n\n\n\n<h3 class=\"wp-block-heading\">Emergence &amp; Progression<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Lecture: <a href=\"https:\/\/270.owen.cool\/notes\/emergence\/\" data-type=\"URL\" data-id=\"https:\/\/270.owen.cool\/notes\/emergence\/\" target=\"_blank\" rel=\"noreferrer noopener\">Notes<\/a> ~ <a href=\"https:\/\/www.youtube.com\/watch?v=YTmCOX2x_Yk\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=YTmCOX2x_Yk\" target=\"_blank\" rel=\"noreferrer noopener\">Video<\/a><\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Level Design<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Lecture: <a href=\"https:\/\/270.owen.cool\/notes\/level\/\" data-type=\"URL\" data-id=\"https:\/\/270.owen.cool\/notes\/level\/\" target=\"_blank\" rel=\"noreferrer noopener\">Notes<\/a> ~ <a href=\"https:\/\/www.youtube.com\/watch?v=U7imOrEBPlY\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=U7imOrEBPlY\" target=\"_blank\" rel=\"noreferrer noopener\">Video<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Lab: <a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/watch?v=QriY5gF8TT0\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=QriY5gF8TT0\" target=\"_blank\">Level Design<\/a> ~ <a rel=\"noreferrer noopener\" href=\"http:\/\/270.owen.cool\/labs\/lab-8.html\" target=\"_blank\">Instructions checklist<\/a>&nbsp;~&nbsp;<a rel=\"noreferrer noopener\" href=\"http:\/\/270.owen.cool\/labs\/lab-8.zip\" target=\"_blank\">Lab files<\/a><\/p>\n\n\n\n<h3 class=\"wp-block-heading\">User Testing<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Lecture: <a rel=\"noreferrer noopener\" href=\"https:\/\/270.owen.cool\/notes\/testing\/\" data-type=\"URL\" data-id=\"https:\/\/270.owen.cool\/notes\/testing\/\" target=\"_blank\">Notes<\/a> ~ <a href=\"https:\/\/www.youtube.com\/watch?v=Pgh9-r83Oa0\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=Pgh9-r83Oa0\" target=\"_blank\" rel=\"noreferrer noopener\">Video<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Lab: <a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/watch?v=QQSpVNQmK4A\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=QQSpVNQmK4A\" target=\"_blank\">User Testing Survey<\/a> ~ <a rel=\"noreferrer noopener\" href=\"https:\/\/www.youtube.com\/watch?v=Y9pbwVbAFco\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=Y9pbwVbAFco\" target=\"_blank\">Itch.io Publishing<\/a><\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Violence in Video Games<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Lecture: <a href=\"http:\/\/270.owen.cool\/notes\/violence\/\" data-type=\"URL\" data-id=\"http:\/\/270.owen.cool\/notes\/violence\/\" target=\"_blank\" rel=\"noreferrer noopener\">Notes<\/a> ~ <a href=\"https:\/\/www.youtube.com\/watch?v=jnNbbyhHNbk\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=jnNbbyhHNbk\" target=\"_blank\" rel=\"noreferrer noopener\">Video<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Lab: <a href=\"https:\/\/www.youtube.com\/watch?v=4yuJqWYrlnU\" data-type=\"URL\" data-id=\"https:\/\/www.youtube.com\/watch?v=4yuJqWYrlnU\" target=\"_blank\" rel=\"noreferrer noopener\">User Testing Results<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Lab: <a href=\"https:\/\/www.youtube.com\/watch?v=sxvjjInjVbw\" target=\"_blank\" rel=\"noreferrer noopener\">End Level Portals<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Introduction to Video Game Design Lecture: Part 1 &amp; Part 2 ~ Notes Demo: Open Lab Intro, First Blog Assignment, Screenshots Character Design Lecture: Video ~ Notes Demo: Piskel demo Reading: Understanding Comics by Scott McCloud Resources Piskel Tutorial Playlist Simple 8-Frame Run Cycle Pixel Art Class &#8211; Run Animation Tutorial Making a Bouncy Slime [&hellip;]<\/p>\n","protected":false},"author":34,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"portfolio_post_id":0,"portfolio_citation":"","portfolio_annotation":"","openlab_post_visibility":"","footnotes":""},"class_list":["post-307","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2021\/wp-json\/wp\/v2\/pages\/307","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2021\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2021\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2021\/wp-json\/wp\/v2\/users\/34"}],"replies":[{"embeddable":true,"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2021\/wp-json\/wp\/v2\/comments?post=307"}],"version-history":[{"count":35,"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2021\/wp-json\/wp\/v2\/pages\/307\/revisions"}],"predecessor-version":[{"id":1365,"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2021\/wp-json\/wp\/v2\/pages\/307\/revisions\/1365"}],"wp:attachment":[{"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-spring-2021\/wp-json\/wp\/v2\/media?parent=307"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}