{"id":1409,"date":"2023-09-18T05:24:03","date_gmt":"2023-09-18T05:24:03","guid":{"rendered":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-fall-23\/?p=1409"},"modified":"2023-09-18T05:24:03","modified_gmt":"2023-09-18T05:24:03","slug":"zvoruna-sprites","status":"publish","type":"post","link":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-fall-23\/2023\/09\/18\/zvoruna-sprites\/","title":{"rendered":"Zvoruna sprites"},"content":{"rendered":"\n<p>The first few frames for my game character Zvoruna, a little demon-beast of darkness thingy. Idle animation is just her blinking, only 2 move and 1 jump animation for now, planning to add more. <\/p>\n\n\n\n<p>Pixel art is difficult! I falsely believed that sprites with a lower pixel count were easier to make, but I&#8217;m finding that every individual pixel requires a lot of care exactly because your total working space is limited, so you have to really use what you do have and make it work in a smart way. <\/p>\n\n\n\n<p>All in all, having a good time. Environment art forthcoming! <\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"895\" src=\"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-fall-23\/wp-content\/uploads\/sites\/3299\/2023\/09\/idle-godot-screenshot-1024x895.png\" alt=\"\" class=\"wp-image-1410\" srcset=\"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-fall-23\/wp-content\/uploads\/sites\/3299\/2023\/09\/idle-godot-screenshot-1024x895.png 1024w, https:\/\/openlab.bmcc.cuny.edu\/mmp-270-fall-23\/wp-content\/uploads\/sites\/3299\/2023\/09\/idle-godot-screenshot-300x262.png 300w, https:\/\/openlab.bmcc.cuny.edu\/mmp-270-fall-23\/wp-content\/uploads\/sites\/3299\/2023\/09\/idle-godot-screenshot-768x671.png 768w, https:\/\/openlab.bmcc.cuny.edu\/mmp-270-fall-23\/wp-content\/uploads\/sites\/3299\/2023\/09\/idle-godot-screenshot.png 1030w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"252\" height=\"378\" src=\"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-fall-23\/wp-content\/uploads\/sites\/3299\/2023\/09\/zvoruna.png\" alt=\"\" class=\"wp-image-1411\" srcset=\"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-fall-23\/wp-content\/uploads\/sites\/3299\/2023\/09\/zvoruna.png 252w, https:\/\/openlab.bmcc.cuny.edu\/mmp-270-fall-23\/wp-content\/uploads\/sites\/3299\/2023\/09\/zvoruna-200x300.png 200w\" sizes=\"auto, (max-width: 252px) 100vw, 252px\" \/><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>The first few frames for my game character Zvoruna, a little demon-beast of darkness thingy. Idle animation is just her blinking, only 2 move and 1 jump animation for now, planning to add more. Pixel art is difficult! I falsely believed that sprites with a lower pixel count were easier to make, but I&#8217;m finding&hellip; <a class=\"more-link\" href=\"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-fall-23\/2023\/09\/18\/zvoruna-sprites\/\">Continue reading <span class=\"screen-reader-text\">Zvoruna sprites<\/span><\/a><\/p>\n","protected":false},"author":7970,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"portfolio_post_id":0,"portfolio_citation":"","portfolio_annotation":"","openlab_post_visibility":"","footnotes":""},"categories":[1],"tags":[],"class_list":["post-1409","post","type-post","status-publish","format-standard","hentry","category-uncategorized","entry"],"_links":{"self":[{"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-fall-23\/wp-json\/wp\/v2\/posts\/1409","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-fall-23\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-fall-23\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-fall-23\/wp-json\/wp\/v2\/users\/7970"}],"replies":[{"embeddable":true,"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-fall-23\/wp-json\/wp\/v2\/comments?post=1409"}],"version-history":[{"count":1,"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-fall-23\/wp-json\/wp\/v2\/posts\/1409\/revisions"}],"predecessor-version":[{"id":1412,"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-fall-23\/wp-json\/wp\/v2\/posts\/1409\/revisions\/1412"}],"wp:attachment":[{"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-fall-23\/wp-json\/wp\/v2\/media?parent=1409"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-fall-23\/wp-json\/wp\/v2\/categories?post=1409"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/openlab.bmcc.cuny.edu\/mmp-270-fall-23\/wp-json\/wp\/v2\/tags?post=1409"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}