{"id":4968,"date":"2023-05-18T21:34:40","date_gmt":"2023-05-19T01:34:40","guid":{"rendered":"https:\/\/openlab.bmcc.cuny.edu\/mea-300-spring-2023\/?p=4968"},"modified":"2023-05-23T00:13:19","modified_gmt":"2023-05-23T04:13:19","slug":"vr-dev-log2","status":"publish","type":"post","link":"https:\/\/openlab.bmcc.cuny.edu\/mea-300-spring-2023\/2023\/05\/18\/vr-dev-log2\/","title":{"rendered":"VR Dev Log#2"},"content":{"rendered":"\n<p>For my VR project, I created a dark woods environment with ruins for exploration. The scene aims to create curiosity and immerse players in a mysterious atmosphere. At the start of the game, players find themselves in the woods facing a small ruins structure. They can pick up a torch to illuminate their surroundings.<\/p>\n\n\n\n<p>This project was an enjoyable experiment. I used Blender to create the scene, which I then exported to Godot. Unlike my previous AR project, there was something special about walking around a scene I built from scratch. I particularly enjoyed placing models and recreating visual effects and atmosphere in Godot, including adding particle effects to create realistic fire for the torches. While the gameplay mainly involved picking up a torch and exploring, immersing myself in my own creation was truly rewarding.<\/p>\n\n\n\n<p>I&#8217;m satisfied with what I&#8217;ve learned, created, and experimented with in this project. There are aspects I&#8217;d like to further explore and expand upon in my final project. For example, I aim to make it larger, delve into using textures and sounds, and bring more life to the environment.<\/p>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"768\" data-id=\"4969\" src=\"https:\/\/openlab.bmcc.cuny.edu\/mea-300-spring-2023\/wp-content\/uploads\/sites\/2911\/2023\/05\/Ruins-1024x768.png\" alt=\"\" class=\"wp-image-4969\" srcset=\"https:\/\/openlab.bmcc.cuny.edu\/mea-300-spring-2023\/wp-content\/uploads\/sites\/2911\/2023\/05\/Ruins-1024x768.png 1024w, https:\/\/openlab.bmcc.cuny.edu\/mea-300-spring-2023\/wp-content\/uploads\/sites\/2911\/2023\/05\/Ruins-300x225.png 300w, https:\/\/openlab.bmcc.cuny.edu\/mea-300-spring-2023\/wp-content\/uploads\/sites\/2911\/2023\/05\/Ruins-768x576.png 768w, https:\/\/openlab.bmcc.cuny.edu\/mea-300-spring-2023\/wp-content\/uploads\/sites\/2911\/2023\/05\/Ruins-1536x1152.png 1536w, https:\/\/openlab.bmcc.cuny.edu\/mea-300-spring-2023\/wp-content\/uploads\/sites\/2911\/2023\/05\/Ruins-1568x1176.png 1568w, https:\/\/openlab.bmcc.cuny.edu\/mea-300-spring-2023\/wp-content\/uploads\/sites\/2911\/2023\/05\/Ruins.png 1600w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">My Created Model In Blender.<\/figcaption><\/figure>\n<\/figure>\n\n\n\n<figure class=\"wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-2 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"579\" data-id=\"4970\" src=\"https:\/\/openlab.bmcc.cuny.edu\/mea-300-spring-2023\/wp-content\/uploads\/sites\/2911\/2023\/05\/Screenshot-2023-05-02-223919-1024x579.png\" alt=\"\" class=\"wp-image-4970\" srcset=\"https:\/\/openlab.bmcc.cuny.edu\/mea-300-spring-2023\/wp-content\/uploads\/sites\/2911\/2023\/05\/Screenshot-2023-05-02-223919-1024x579.png 1024w, https:\/\/openlab.bmcc.cuny.edu\/mea-300-spring-2023\/wp-content\/uploads\/sites\/2911\/2023\/05\/Screenshot-2023-05-02-223919-300x170.png 300w, https:\/\/openlab.bmcc.cuny.edu\/mea-300-spring-2023\/wp-content\/uploads\/sites\/2911\/2023\/05\/Screenshot-2023-05-02-223919-768x434.png 768w, https:\/\/openlab.bmcc.cuny.edu\/mea-300-spring-2023\/wp-content\/uploads\/sites\/2911\/2023\/05\/Screenshot-2023-05-02-223919-1536x869.png 1536w, https:\/\/openlab.bmcc.cuny.edu\/mea-300-spring-2023\/wp-content\/uploads\/sites\/2911\/2023\/05\/Screenshot-2023-05-02-223919-1568x887.png 1568w, https:\/\/openlab.bmcc.cuny.edu\/mea-300-spring-2023\/wp-content\/uploads\/sites\/2911\/2023\/05\/Screenshot-2023-05-02-223919.png 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\">Exported Blender model in Godot. <\/figcaption><\/figure>\n<\/figure>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"VR Project Ruins - Game Dev #2\" width=\"750\" height=\"422\" src=\"https:\/\/www.youtube.com\/embed\/CZ8rEDQVGMA?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe>\n<\/div><figcaption class=\"wp-element-caption\">Video Walkthrough in VR<\/figcaption><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>For my VR project, I created a dark woods environment with ruins for exploration. The scene aims to create curiosity and immerse players in a mysterious atmosphere. At the start of the game, players find themselves in the woods facing a small ruins structure. They can pick up a torch to illuminate their surroundings. This&hellip; <a class=\"more-link\" href=\"https:\/\/openlab.bmcc.cuny.edu\/mea-300-spring-2023\/2023\/05\/18\/vr-dev-log2\/\">Continue reading <span class=\"screen-reader-text\">VR Dev Log#2<\/span><\/a><\/p>\n","protected":false},"author":5992,"featured_media":4969,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"portfolio_post_id":0,"portfolio_citation":"","portfolio_annotation":"","openlab_post_visibility":"","footnotes":""},"categories":[140],"tags":[149],"coauthors":[138],"class_list":["post-4968","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-weekly-dev-log","tag-vr-project","entry"],"_links":{"self":[{"href":"https:\/\/openlab.bmcc.cuny.edu\/mea-300-spring-2023\/wp-json\/wp\/v2\/posts\/4968","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/openlab.bmcc.cuny.edu\/mea-300-spring-2023\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/openlab.bmcc.cuny.edu\/mea-300-spring-2023\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/openlab.bmcc.cuny.edu\/mea-300-spring-2023\/wp-json\/wp\/v2\/users\/5992"}],"replies":[{"embeddable":true,"href":"https:\/\/openlab.bmcc.cuny.edu\/mea-300-spring-2023\/wp-json\/wp\/v2\/comments?post=4968"}],"version-history":[{"count":1,"href":"https:\/\/openlab.bmcc.cuny.edu\/mea-300-spring-2023\/wp-json\/wp\/v2\/posts\/4968\/revisions"}],"predecessor-version":[{"id":4971,"href":"https:\/\/openlab.bmcc.cuny.edu\/mea-300-spring-2023\/wp-json\/wp\/v2\/posts\/4968\/revisions\/4971"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/openlab.bmcc.cuny.edu\/mea-300-spring-2023\/wp-json\/wp\/v2\/media\/4969"}],"wp:attachment":[{"href":"https:\/\/openlab.bmcc.cuny.edu\/mea-300-spring-2023\/wp-json\/wp\/v2\/media?parent=4968"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/openlab.bmcc.cuny.edu\/mea-300-spring-2023\/wp-json\/wp\/v2\/categories?post=4968"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/openlab.bmcc.cuny.edu\/mea-300-spring-2023\/wp-json\/wp\/v2\/tags?post=4968"},{"taxonomy":"author","embeddable":true,"href":"https:\/\/openlab.bmcc.cuny.edu\/mea-300-spring-2023\/wp-json\/wp\/v2\/coauthors?post=4968"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}